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 person re-id


Synthesizing Efficient Data with Diffusion Models for Person Re-Identification Pre-Training

arXiv.org Artificial Intelligence

Existing person re-identification (Re-ID) methods principally deploy the ImageNet-1K dataset for model initialization, which inevitably results in sub-optimal situations due to the large domain gap. One of the key challenges is that building large-scale person Re-ID datasets is time-consuming. Some previous efforts address this problem by collecting person images from the internet e.g., LUPerson, but it struggles to learn from unlabeled, uncontrollable, and noisy data. In this paper, we present a novel paradigm Diffusion-ReID to efficiently augment and generate diverse images based on known identities without requiring any cost of data collection and annotation. Technically, this paradigm unfolds in two stages: generation and filtering. During the generation stage, we propose Language Prompts Enhancement (LPE) to ensure the ID consistency between the input image sequence and the generated images. In the diffusion process, we propose a Diversity Injection (DI) module to increase attribute diversity. In order to make the generated data have higher quality, we apply a Re-ID confidence threshold filter to further remove the low-quality images. Benefiting from our proposed paradigm, we first create a new large-scale person Re-ID dataset Diff-Person, which consists of over 777K images from 5,183 identities. Next, we build a stronger person Re-ID backbone pre-trained on our Diff-Person. Extensive experiments are conducted on four person Re-ID benchmarks in six widely used settings. Compared with other pre-training and self-supervised competitors, our approach shows significant superiority.


Hierarchical Skeleton Meta-Prototype Contrastive Learning with Hard Skeleton Mining for Unsupervised Person Re-Identification

arXiv.org Artificial Intelligence

With rapid advancements in depth sensors and deep learning, skeleton-based person re-identification (re-ID) models have recently achieved remarkable progress with many advantages. Most existing solutions learn single-level skeleton features from body joints with the assumption of equal skeleton importance, while they typically lack the ability to exploit more informative skeleton features from various levels such as limb level with more global body patterns. The label dependency of these methods also limits their flexibility in learning more general skeleton representations. This paper proposes a generic unsupervised Hierarchical skeleton Meta-Prototype Contrastive learning (Hi-MPC) approach with Hard Skeleton Mining (HSM) for person re-ID with unlabeled 3D skeletons. Firstly, we construct hierarchical representations of skeletons to model coarse-to-fine body and motion features from the levels of body joints, components, and limbs. Then a hierarchical meta-prototype contrastive learning model is proposed to cluster and contrast the most typical skeleton features ("prototypes") from different-level skeletons. By converting original prototypes into meta-prototypes with multiple homogeneous transformations, we induce the model to learn the inherent consistency of prototypes to capture more effective skeleton features for person re-ID. Furthermore, we devise a hard skeleton mining mechanism to adaptively infer the informative importance of each skeleton, so as to focus on harder skeletons to learn more discriminative skeleton representations. Extensive evaluations on five datasets demonstrate that our approach outperforms a wide variety of state-of-the-art skeleton-based methods. We further show the general applicability of our method to cross-view person re-ID and RGB-based scenarios with estimated skeletons.


Skeleton Prototype Contrastive Learning with Multi-Level Graph Relation Modeling for Unsupervised Person Re-Identification

arXiv.org Artificial Intelligence

Person re-identification (re-ID) via 3D skeletons is an important emerging topic with many merits. Existing solutions rarely explore valuable body-component relations in skeletal structure or motion, and they typically lack the ability to learn general representations with unlabeled skeleton data for person re-ID. This paper proposes a generic unsupervised Skeleton Prototype Contrastive learning paradigm with Multi-level Graph Relation learning (SPC-MGR) to learn effective representations from unlabeled skeletons to perform person re-ID. Specifically, we first construct unified multi-level skeleton graphs to fully model body structure within skeletons. Then we propose a multi-head structural relation layer to comprehensively capture relations of physically-connected body-component nodes in graphs. A full-level collaborative relation layer is exploited to infer collaboration between motion-related body parts at various levels, so as to capture rich body features and recognizable walking patterns. Lastly, we propose a skeleton prototype contrastive learning scheme that clusters feature-correlative instances of unlabeled graph representations and contrasts their inherent similarity with representative skeleton features ("skeleton prototypes") to learn discriminative skeleton representations for person re-ID. Empirical evaluations show that SPC-MGR significantly outperforms several state-of-the-art skeleton-based methods, and it also achieves highly competitive person re-ID performance for more general scenarios.


SM-SGE: A Self-Supervised Multi-Scale Skeleton Graph Encoding Framework for Person Re-Identification

arXiv.org Artificial Intelligence

Person re-identification via 3D skeletons is an emerging topic with great potential in security-critical applications. Existing methods typically learn body and motion features from the body-joint trajectory, whereas they lack a systematic way to model body structure and underlying relations of body components beyond the scale of body joints. In this paper, we for the first time propose a Self-supervised Multi-scale Skeleton Graph Encoding (SM-SGE) framework that comprehensively models human body, component relations, and skeleton dynamics from unlabeled skeleton graphs of various scales to learn an effective skeleton representation for person Re-ID. Specifically, we first devise multi-scale skeleton graphs with coarse-to-fine human body partitions, which enables us to model body structure and skeleton dynamics at multiple levels. Second, to mine inherent correlations between body components in skeletal motion, we propose a multi-scale graph relation network to learn structural relations between adjacent body-component nodes and collaborative relations among nodes of different scales, so as to capture more discriminative skeleton graph features. Last, we propose a novel multi-scale skeleton reconstruction mechanism to enable our framework to encode skeleton dynamics and high-level semantics from unlabeled skeleton graphs, which encourages learning a discriminative skeleton representation for person Re-ID. Extensive experiments show that SM-SGE outperforms most state-of-the-art skeleton-based methods. We further demonstrate its effectiveness on 3D skeleton data estimated from large-scale RGB videos. Our codes are open at https://github.com/Kali-Hac/SM-SGE.


Unsupervised Person Re-identification via Multi-Label Prediction and Classification based on Graph-Structural Insight

arXiv.org Artificial Intelligence

This paper addresses unsupervised person re-identification (Re-ID) using multi-label prediction and classification based on graph-structural insight. Our method extracts features from person images and produces a graph that consists of the features and a pairwise similarity of them as nodes and edges, respectively. Based on the graph, the proposed graph structure based multi-label prediction (GSMLP) method predicts multi-labels by considering the pairwise similarity and the adjacency node distribution of each node. The multi-labels created by GSMLP are applied to the proposed selective multi-label classification (SMLC) loss. SMLC integrates a hard-sample mining scheme and a multi-label classification. The proposed GSMLP and SMLC boost the performance of unsupervised person Re-ID without any pre-labelled dataset. Experimental results justify the superiority of the proposed method in unsupervised person Re-ID by producing state-of-the-art performance. The source code for this paper is publicly available on 'https://github.com/uknownpioneer/GSMLP-SMLC.git'.